FIELD RECORD / Locations
The bunker.
Built as a sanctuary. Lived as a cage.
SOLUTION / PUBLIC ARCHIVEPUBLIC RECORD
Deep beneath a ruined surface sits a place built to keep its inhabitants safe. For Vey and Nait, its corridors have become a boundary they need to cross.
Industrial walkways, access consoles, steel doors, and machinery turn the environment into part of the story. A quiet room can offer shelter; the next corridor can take it away.
Solution’s bunker is explored through movement, puzzles, stealth, and the traces its inhabitants leave behind. This early environment study shows how the setting takes shape in the game.
← Back to the archiveOriginal artwork. All rights reserved.

